Review: RoverCraft

Roving and Crafting Your Days Away

By Cameron Van der Does

It’s 1:33am as I write this, I can’t sleep so that makes it the perfect time to try out a new game. I was going through my Facebook, as you do, when I noticed an ad for a game in the App Store. Now usually I am not one to get a game from an ad on Facebook, but the name “RoverCraft” grabbed my attention. Is it because I subconsciously connected it with Minecraft? Yes, but then I noticed the game art. It reminded me of a flash game I used to play many moons ago, so I downloaded it in the hopes it was the same people. [Read more…]

Buddy Review: Shovel Knight

A Tale of Shovelry… Or was it Chivalry?

By Ben Nunn, and Chris Massara

shovel_featureWell, I suppose I could assume that if you haven’t got Shovel Knight by now, then you don’t want it.  But do you know that you don’t want it? Are you sure? I didn’t want it, at first, in fact, if I wasn’t so loose with my money, I may not have played it to this day.  I really only bought it because of all the hype. I sat down, and I played it, for about 20 minutes, and I stopped, never looking back. Until only just last week, I decided to play it while in between parts of my day, and I ended up playing for 3 hours straight. I fell in love.  My point is, how many games do we miss out on just because we cant be bothered finding out if they are good?  So here I shall share my thoughts, a long with my friend Chris, who has adopted this game from the start.

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Review: NOT A HERO

Review Your Wallet, and Buy It.

By Ben Nunn

Maybe BunnyLord should run for King of Australia.

I usually get a little cautious about Indie games, even though the waters have been warm for a long time now, I still hesitate to dip the tea bag and take the leap of faith. But it’s indie games like these that make me confident to keep trying them, and try I did. NOT A HERO probably found its legs faster thanks to well-known publisher, Devolver Digital, not to mention that Roll7, the developer, also has the highly regarded side-scrolling action skater title ‘OlliOlli’ under their belt. But what actually caught my attention was the trailer. Roll7 presented the game with humour, and a don’t-give-a-damn attitude, right off the bat, and I like that. So I opened my Velcro-flap wallet, ruffled through the pile of suffocated moths and gathered my year’s savings, to give this game a shot.

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